Digital designer Diana Ganea's LifeCredit video game imagines a dystopian future where social status is determined by a corporate credit-system that rewards or punishes citizens.
Set in the year 2050, the LifeCredit game sees players take on the character of an office worker who faces complications as they try to change their job.
This process requ...
If you liked this news, you may be interested in these..
En el mundo de la cosmética, la presentación es fundamental. Desde el momento en que un cliente potencial mira el producto hasta que lo sostiene e ...